Vuggo’s Coaching Backstory: “I Should Take a Chance Now”
Posted 2016-03-11 Peanut
Viktor "vuggo" Jendeby is the head coach at the helm of Fnatic’s amazing CS:GO team. In this interview, we went in-depth on his background and thoughts about coaching in CS:GO generally.
What got you into esports and the Fnatic team? Give us a little on your background.
I come from Gothenburg, which is the second-largest city in Sweden. I had my first computer when I was like six years old, so I’ve always been involved with gaming in some way. I started playing Counter-Strike because a friend of mine played it, around the year 2000 when it had just come out. Later, I moved to Lund to study structural engineering for a Masters degree. At this time, Counter-Strike 1.6 kind of died out, and Global Offensive started to become popular. I didn’t feel like I had the motivation or the energy or time to be good at another game, because there were a lot of differences between 1.6 and CS:GO. I wasn’t playing CS anymore, but I started casting for many different tournaments in the beginning of CS:GO - for DreamHack, Swedish national television, and stuff like that.
Then I got an offer to help my former teammates - that was the first LGB team with dennis, krimz, olof, Twist, and cype. Later on, I got an offer for a full time coaching job at Property; at that point, I was three years into my studies, so I had a bachelor’s degree. I thought “I should really take a chance now because CS:GO is growing so much.” I only worked for Property for three months before I got the offer from Fnatic to join them, and it was easy for me to say yes.
What makes you want to be a coach and not a competitive player?
If I gave it 100%, I could probably be a decent player, but I would never be amongst the best. As a coach, I am amongst the best, and the competitive part is still there - I still get the rush when we win a tournament or are playing in big finals and stuff like that. Also, the coach role fits me better, because as a player I’ve always been more tactically skilled than individually skilled.
Should all teams have head coaches?
Every team would really benefit from having a coach. Before now, teams often had a manager who helped with booking and maybe the social part but not that much tactically.The top teams have recently picked up former pro players as head coaches, and these coaches are helping out mostly tactically.
How will this affect how competitive CS:GO evolves?
I think that every team will have a higher tactical level of play; every team will better know and understand their opponents, because a coach can help out a lot with watching demos and looking through the opponent’s weaknesses and strengths.
Some teams have picked up coaches as an in-game leader, so they have five really skilled individual players and they have their IGL outside the game. Both NiP and Faze clan have done this. I think it will give them great results in the long run. It could be hard for them to adjust short-term, but it has worked out for Na`Vi, who does this as well.