Rekkles the Virtuoso and Jhin: an overview
Posted 2016-03-23 Lepertum
New champions on the rift often result in spectacular matches where both teams do their best to get used to new dynamics and try to perform as well as everyone expects them to. When a new champion is available you want to be that team that plays him first and use this small element of surprise for as long as you can. Generally, your opponents will adapt to your new playstyle after a while and learn how to counter it. If not, they start banning the champion, opening up other picks for your team.
Three weekends ago it was Fnatic and Rekkles in particular who had the honor of introducing Jhin to Europe and the rest of the world during the Intel Extreme Masters World Championship in Katowice.
Compared to Rekkles’ other favorite AD carry, Kalista, Jhin is played quite a bit different. Where Kalista is highly mobile and jumps around the battlefield throwing out damage quickly with her high attack speed, Jhin is a lot slower and requires you to think about every shot. This difference in playstyle is born from Jhin’s passive, his gun “Whisper”. Kalista has unlimited ammo but Jhin’s weapon holds only four bullets and when he fires his last bullet (which always crits and does extra damage based on missing health) he needs to reload, resulting in 2.5 seconds without damage. Attack speed doesn’t help either because it gets turned into more attack damage instead.
Another key difference between the two champions is their mobility. Jhin only gets some extra movement speed from critical strikes and doesn’t have a dash to quickly get to safety. Needless to say, that team synergy is incredibly important here in order to make sure Jhin is protected enough to do as he pleases.
Jhin’s ultimate is definitely the most visually impressive part of his kit. “Curtain Call” allows you to fire 4 shots in rapid succession, each doing damage based on missing health and the last one being a guaranteed crit. This ultimate in Rekkles’ hands already resulted in incredible plays and he’s only just getting started!
Rekkles’ new pick didn’t go unnoticed during the international tournament and it wasn’t long before he started picking up respect bans. This isn’t the least surprising if we take a look at some of the numbers he pulled.
Jhin was first picked in Fnatic’s second game against CLG in the lower bracket and Rekkles ended the game with a score of 11/3/17, which translates in a 9.3 KDA with a kill participation of 85%. Rekkles did even better in the next game and increased that number to 94%, missing out on a single assist only because Febiven blew up a hooked Kalista so fast Rekkles couldn’t get a shot off. These two games against CLG were arguably the turning point for Fnatic at IEM Katowice and Jhin played an immense part in building up the team’s confidence for the games to come.
Royal Never Give Up wasn’t convinced by Jhin and left him open in all three games. Fnatic didn’t pick him in the first game and lost but they quickly turned things around. Rekkles and Klay got their hands on the Thresh-Jhin combo for the next two games, resulting in a 32 KDA for Rekkles overall.
In the semifinals the next day, Royal Never Give Up clearly knew what was up and decided to ban Jhin after letting him go through and then losing to Fnatic in a dominating 23-minute game. However, at this point, Fnatic had so much momentum and felt so confident that they didn’t even need Jhin in order to win games.
In the finals, SKT T1 banned the champion in all 3 games, allowing Rekkles to end the tournament with a 100% win rate on Jhin and a 12 KDA total on the champion! Across the weekend, Jhin was picked in 5 games and banned in 5 out 13 as well. No one will argue Fnatic’s success with the champion during IEM but it was up to the team to prove themselves once more during the EU LCS.
After leaving the amazing Polish crowd it was time to return to Berlin for the EU LCS. First up was Giants and Fnatic showed their form after Katowice, taking them down in a short 25-minute game while also showing that the Jhin/Braum combo is a viable alternative to Jhin/Thresh. On day 2, the game against Vitality meant the first loss for Rekkles’ Jhin, despite him ending it with a strong 6/1/6 score and the most damage dealt to champions that game.
When it comes to items, Rekkles builds Infinity Edge first alongside Boots of Swiftness, which are needed on Jhin to give him the highest possible mobility. Next up is always Stattik Shiv to help out with wave clear, before building into more defensive items like Bloodthirster and/or Mercurial Scimitar.
Rekkles went for attack speed quints during Katowice but swapped to attack damage ones for the LCS. Attack damage marks were standard across the board as well as flat armor seals and magic resist glyphs. These builds were always accompanied by 18/12/0 masteries using Warlord’s Bloodlust or Deathfire Touch as a keystone.
Jhin is without a doubt a strong pick for the Fnatic squad and we can only hope to see him left open for our upcoming week 9 matches against Origen and Elements and playoffs after that. Based on these past games we asked Rekkles about his personal opinion of Jhin and how he thinks the champion synergizes with the team.
Martin "Rekkles" Larsson, Fnatic League of Legends (ADC)
When Kalista was released many people, including myself, weren't able to tell if it was good or bad due to her being such a different Champion from the norm of ADCs, however she turned out to be one of the best for a long period of time, mainly due to her unique draws - therefore when Jhin was released I figured something similar might happen and gave it a shot before many others.
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